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Wearable Depth-Sensing Projection System Makes Any Surface Capable of Multitouch Interaction
October 17, 2011 OmniTouch, a wearable projection system developed by researchers, enables users to turn pads of paper, walls or even their own hands, arms and legs into graphical, interactive surfaces. OmniTouch ... > full story -
The Future of Airport Passport Control
October 14, 2011 Digital security specialists, major European electronics makers, and experts in biometrics worked together to make passport control at airports faster. The technology also could have broader ... > full story -
Computer Vision Experts Develop 'Questionable Observer Detector'
October 11, 2011 Biometrics experts are developing a tool that can help law enforcement and military officials identify suspicious individuals at crime ... > full story -
'Ghostwriting' the Torah? New Algorithm Distinguishes Contributors to the Old Testament With High Accuracy
October 11, 2011 A professor has developed a new computer algorithm to help unravel the different sources that contributed to the authorship of the scriptures. Sidestepping the problems of content-based analysis, his ... > full story -
Delays in Video Calls May Not Always Hurt Communication, Study Finds
October 11, 2011 A new study reveals how the delay computer users sometimes experience when making video calls over the internet can actually help communication in some circumstances, even though it is frustrating in ... > full story -
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Practical Play: Interactive Video Games Appear Valuable for ICU Patients
October 5, 2011 Interactive video games, already known to improve motor function in recovering stroke patients, appear to safely enhance physical therapy for patients in intensive care units, new research ... > full story -
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Researchers Develop Optimal Algorithm for Determining Focus Error in Eyes and Cameras
September 26, 2011 Researchers have discovered how to extract and use information in an individual image to determine how far objects are from the focus distance, a feat only accomplished by human and animal visual ... > full story -
Two-Dimensional Learning: Viewing Computer Images Causes Long-Term Changes in Nerve Cell Connections
September 26, 2011 Viewing two-dimensional images of the environment, as they occur in computer games, leads to sustained changes in the strength of nerve cell connections in the brain. When the researchers presented ... > full story -
Put Down That Game Controller: Researcher Suggests Video Games May Not Boost Cognition
September 15, 2011 Wouldn't it be nice if all those hours kids spent glued to their PlayStation 3, Xbox 360 or Nintendo DS video games actually resulted in something tangible? Better grades, perhaps? Improved ... > full story -
Personalized 3-D Avatars for Real Life
September 15, 2011 Until now, 3-D avatars were mainly used as fun objects for diversion and entertainment purposes of the end user. However, researchers in Spain developed a "personalized 3-D avatars" technology, the ... > full story -
Social Media for Dementia Patients
September 15, 2011 Research scientists in Norway are developing a "Facebook Light" -- with a user interface suitable for the elderly and people with dementia -- to promote important social contact. Both research and ... > full story -
Novel Software Used in First Global Camera Trap Mammal Study
September 13, 2011 A novel software system has been used in the first global camera trap study of mammals. The research emphasizes the importance of protected areas to ensure the diversity and survival of a wide range ... > full story
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