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People as 'Sensors': Twitter Messages Reveal NFL's Big Plays and Fans
October 4, 2011 Using millions of Twitter subscribers as living "sensors," engineers have found a way to monitor fans' levels of excitement and to keep track of the action in National Football League games -- ... > full story -
Early to Bed and Early to Rise: Study Suggests It's Keeping Kids Leaner
September 30, 2011 Researchers recording the bedtimes and wake times of 2,200 Australian youths found that the night owls were 1.5 times more likely to become obese than the early birds, twice as likely to be ... > full story -
Easily Embarrassed? Study Finds People Will Trust You More
September 28, 2011 If tripping in public or mistaking an overweight woman for a mother-to-be leaves you red-faced, don't feel bad. A new study suggests that people who are easily embarrassed are also more trustworthy, ... > full story -
Gamers Succeed Where Scientists Fail: Molecular Structure of Retrovirus Enzyme Solved, Doors Open to New AIDS Drug Design
September 18, 2011 Online gamers have solved the structure of a retrovirus enzyme whose configuration had stumped scientists for over a decade. This is the first instance that researchers are aware of in which gamers ... > full story -
Put Down That Game Controller: Researcher Suggests Video Games May Not Boost Cognition
September 15, 2011 Wouldn't it be nice if all those hours kids spent glued to their PlayStation 3, Xbox 360 or Nintendo DS video games actually resulted in something tangible? Better grades, perhaps? Improved ... > full story -
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Saving Electricity While Playing Online Game
September 14, 2011 The federal government of Germany has decided to accelerate change in energy policy. But the transition will succeed only with the help of the consumers. They are called upon to use the energy from ... > full story -
Virtual Reality May Help Adults Recover from Stroke
September 6, 2011 Early results suggest that using virtual reality (VR) human-computer interfaces might help adult stroke patients regain arm function and improve their ability to perform standard tasks, when compared ... > full story -
Advertising in Violent Video Games Results in Poor Recall, Negative Brand Perception
September 3, 2011 Embedding advertisements in violent video games leads to lower brand recall and negative brand attitudes suggesting advertisers should think twice about including such ads in a media campaign, ... > full story -
Playing Highly Competitive Video Games May Lead to Aggressive Behavior
August 29, 2011 While most research into video games and aggressive behavior has focused on violent games, competitiveness may be the main video game characteristic that influences aggression, according to new ... > full story -
Tactile Technology for Video Games Guaranteed to Send Shivers Down Your Spine
August 8, 2011 A new tactile technology called Surround Haptics makes it possible for video game players and film viewers to feel a wide variety of sensations, from the smoothness of a finger being drawn against ... > full story
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