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High Volume Video Gamers Have More Difficulty Staying Attentive
October 13, 2009 A new study has found that high volume action video game players -- those who play around 40 hours per week -- actually had more difficulty keeping focused on tasks requiring longer, more proactive ... > full story -
Baseball Guru Says Yankees, Dodgers Should Make World Series
October 14, 2009 With the League Championship Series set to begin tomorrow, NJIT Mathematics Professor Bruce Bukiet has, once again, analyzed the probability of each team winning their post-season series. Bukiet ... > full story -
Virtual Reality
Video Games
Today's Healthcare
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Increased Success A 'Virtual' Certainty For Rugby Players
October 14, 2009 Rugby players worldwide could benefit from a new virtual reality training program. "The advantages of this technology are that unlike playing a video game on a normal desktop computer, the rugby ... > full story -
Fake Video Dramatically Alters Eyewitness Accounts
September 14, 2009 Researchers at the University of Warwick have found that fake video evidence can dramatically alter people's perceptions of events, even convincing them to testify as an eyewitness to an event that ... > full story -
No Frontiers: Ushering In A New Era Of Conferencing Technology
September 4, 2009 Poor image and sound quality is encountered all too frequently in the world of video and telephone conferencing, but powerful compression technologies are set to consign these problems to the past -- ... > full story -
Child's Play May Revolutionize Video Gaming, Police Work
September 1, 2009 What do hide-and-seek, police searches and video games such as Half-Life 2 have in common? More than you would think, say ... > full story -
Children With Autism Use Alternative Keyboard To Communicate With Their Families And Their World
August 31, 2009 Autism can build a wall of poor communication between those struggling with the condition and their families. While a personal computer can help bridge the divide, the distraction and complexity of a ... > full story -
Links Between Video-Game Playing And Health Risks In Adults Found
August 18, 2009 While video gaming is perceived as a pastime for children and young adults, the average age of US players is 35. Investigators analyzed survey data from 500+ adults (19 to 90) on health risks; media ... > full story -
Does This Avatar Make Me Look Fat?
August 3, 2009 Creating a Second Life avatar, or virtual representation of oneself, that is thin and physically fit may encourage individuals to become healthier and more physically fit in their real lives, ... > full story -
TV And Computer Screen Time May Be Associated With High Blood Pressure In Young Children
August 3, 2009 Sedentary behaviors such as TV viewing and "screen time" involving computer use, videos and video games appear to be associated with elevated blood pressure in children, independent of body ... > full story
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