Browse News Stories
311 to 320 of 484 stories
view headlines only
-
Consumer Anger Pays Off: Strategic Displays May Aid Negotiations
May 12, 2009 The time-honored tradition of displaying emotions to try to get a better deal might actually work, but inflating emotions can backfire, according to a new ... > full story -
XBox Forensics
April 30, 2009 A forensics toolkit for the Xbox gaming console has been developed. The toolkit could allow law enforcement agencies to scour the inbuilt hard disk of such devices and find illicit hidden materials ... > full story -
Nearly 1 In 10 Youth Gamers Addicted To Video Games
April 20, 2009 In a new national study of 1,178 American youths, psychologists found nearly one in 10 of the gamers (8.5 percent) to be pathological players according to standards established for pathological ... > full story -
Let’s Get Non-Verbal, Electronically
April 17, 2009 Researchers have developed a suite of tools to add non-verbal cues to email, phone calls, chats and other channels of electronic communication. It is fascinating work, and the real-world applications ... > full story -
Action Video Games Improve Vision, New Research Shows
March 29, 2009 Video games that involve high levels of action, such as first-person-shooter games, increase a player's real-world vision, according to new research. The ability to perceive changes in shades of gray ... > full story -
Video Games, Cell Phones And Academic Performance: Some Good News
March 24, 2009 Using cell phones and playing video games may not be as harmful to children's academic performance as previously believed, according to new ... > full story -
Augmented Reality Under Water
March 17, 2009 Scientists have created an Augmented Reality system for use under water. A diver's mask with a special display lets the diver see his or her real submarine surroundings overlaid with ... > full story -
What I Was Doing Vs. What I Did: How Verb Aspect Influences Memory And Behavior
March 10, 2009 If you want to perform at your peak, you should carefully consider how you discuss your past actions. A new study reveals that the way a statement is phrased (and specifically, how the verbs are ... > full story -
Virtual And Real Worlds: Two Worlds Of Kids' Morals
March 2, 2009 Children's moral behavior and attitudes in the real world largely carry over to the virtual world of computers, the Internet, video games and cell phones. Interestingly, there are marked gender and ... > full story -
Video Game Everquest 2 Provides New Way To Study Human Behavior
February 27, 2009 Computer scientists show that online, interactive gaming communities are now so massive that they mirror traditional ... > full story
Search ScienceDaily
Number of stories in archives: 137,122

