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Virtual Reality Breathes Second Life Into Language Teaching
October 9, 2008 An international team has developed a wireless virtual reality environment that can help promote language learning and let students practice. The researchers have demonstrated their Collaborative ... > full story -
Online Advertising: With Advergames The Theme Of Game Is Secret To Success
October 2, 2008 Researchers have examined the impact of advergame themes on consumers' attitudes toward advergames and brands. The study revealed that consumers expressed strong positive relationships toward brands ... > full story -
Virtual World Offers New Locale For Problem Solving
September 29, 2008 Second Life, a virtual world created in 2003, currently boasts more than 12 million users worldwide who go there for everything from college recruiting to shopping. Now, Penn State researchers are ... > full story -
Avid Online Role-Players Do Not Fit Gamer Stereotypes
September 24, 2008 Players of online role-playing games tend to be older and fitter than suggested by popular stereotypes, survey finds. Older players also log more playing time, and women tend to be more committed to ... > full story -
Mobile Video Communication From A Mountain Top
September 18, 2008 Imagine being able to communicate with video images anywhere in the world. Regardless of the connection you still have a good image of the person you are communicating with. Ulrik ... > full story -
Pervasive Games Promise To Spice Up Daily Life
September 15, 2008 In the movie The Game, the character is hounded by villains and left for dead in Mexico in an intense version of an alternative reality game. Minus the Hollywood bravado, games that merge the virtual ... > full story -
Real-World Behavior And Biases Show Up In Virtual World
September 9, 2008 Americans are spending increasing amounts of time hanging around virtual worlds in the forms of cartoon-like avatars that change appearances according to users' wills, fly through floating cities in ... > full story -
Disruption-Free Videos
September 5, 2008 Standardized video coding techniques still have their snags – digitally transmitted images are not always disruption-free. An extension of the H.264/AVC coding format allows to protect the most ... > full story -
Children's Calorie Expenditure, Heart Rate Increase During Active Video Games
September 1, 2008 Children burn more than four times as many calories per minute playing an active video game than playing a seated game, and their heart rate is also significantly higher with the active game, ... > full story -
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Is It Possible To Teach Experience? European Researchers Say Yes
August 21, 2008 Business veterans claim you cannot teach ‘experience’, but European researchers say you can. The team developed software that helps players acquire real-life skills and realistic ... > full story
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