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Fashion Blogs: How Do Ordinary Consumers Harness Social Media to Become Style Leaders?
January 15, 2013 The Internet has given consumers the unprecedented opportunity to reach a mass audience and thereby advance their social position through displays of good taste, according to a new ... > full story -
New System Helps Deafblind People to Communicate
January 15, 2013 Researchers have designed a new device to help deafblind people to communicate and surf the Internet. The system called TacTic is currently at prototype stage and is aimed primarily at those who use ... > full story -
Patient Expectations of Acute Bronchitis Not Consistent With the Best Evidence
January 14, 2013 New research exposes a large discrepancy in the length of time patients expect an acute cough illness, also called acute bronchitis, to last and the reality of the illness. This mismatch may be a ... > full story -
Investigating the Bystander Effect Using Virtual Reality
January 11, 2013 The bystander effect is well-known in behavioural psychology and suggests that the more people who witnessing a violent emergency the less likely it is that someone will intervene. It was first ... > full story -
Game-Based Economics Research Explains Why We Roll the Dice on Flu Shots
January 11, 2013 Using an online computer game that simulates the spread of an infectious disease among its players, researchers learned more about what motivates people to protect themselves from infection – ... > full story -
Solving Puzzles Without a Picture: New Algorithm Assembles Chromosomes from Next Generation Sequencing Data
January 10, 2013 One of the most difficult problems in the field of genomics is assembling short "reads" of DNA into complete chromosomes. Now an interdisciplinary group of genome and computer scientists has solved ... > full story -
E-Games Boost Physical Activity in Children; Might Be a Weapon in the Battle Against Obesity
January 9, 2013 Video games have been blamed for contributing to the epidemic of childhood obesity in the United States. But a new study by researchers suggests that certain blood-pumping video games can boost ... > full story -
Out of Sight, out of Mind? How the Brain Codes Its Surroundings Beyond the Field of View
January 7, 2013 Even when they are not directly in sight, we are aware of our surroundings: so it is that when our eyes are fixed on an interesting book, for example, we know that the door is to the right, the ... > full story -
Virtual Women Reveal More Skin, Regardless of Body Proportions
December 26, 2012 In the virtual world of Second Life, female avatars expose substantially more skin than males, independent of their virtual body proportions, according to new ... > full story -
Virtual Reality and Robotics in Neurosurgery: Promise and Challenges
December 20, 2012 Robotic technologies have the potential to help neurosurgeons perform precise, technically demanding operations, together with virtual reality environments to help them navigate through the brain, ... > full story
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