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IDEO: The Good, The Bad, & The Ugly of Work Life Balance

in /mnt/ebs/scidaily/public_html/video.php on line 491 Warning: DOMDocumentFragment::appendXML(): ^ in /mnt/ebs/scidaily/public_html/video.php on line 491 Warning: DOMDocumentFragment::appendXML(): Entity: line 69: parser error : chunk is not well balanced in /mnt/ebs/scidaily/public_html/video.php on line 491 Warning: DOMDocumentFragment::appendXML(): in /mnt/ebs/scidaily/public_html/video.php on line 491 Warning: DOMDocumentFragment::appendXML(): ^ in /mnt/ebs/scidaily/public_html/video.php on line 491 Warning: DOMNode::appendChild(): Document Fragment is empty in /mnt/ebs/scidaily/public_html/video.php on line 493 Motivate the Brain: Why Dopamine Doesn't Work -- ScienceDaily

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Motivate the Brain: Why Dopamine Doesn't Work

Date:
May 24, 2013
Source:
FORA.tv / Powered by NewsLook.com
Summary:
Gamification has proven to be a powerful tool in driving change across nearly all environments -business, personal goals, even education. What is it about Gamification that makes it so successful in changing behavior? It isn't just about points or badges, or earning little gold stars. The best Gamification strategies are all about engagement, driven by MOTIVATION. Science tells us that motivation is the single most important factor when it comes to learning and changing behavior-far more important than breadth of skill, or even innate talent. Increase motivation, and you will increase learning-surpassing limits in ways you never imagined-no matter the subject, domain, or context. Join cognition expert Andrea Kuszewski for a lively, non-technical discussion of the science of motivation, dissecting that 'magical' process going on in the brain that is such a critical factor in engagement and learning.


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