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When Computers Mimic Us, We Love What We Hear

Date:
October 4, 2005
Source:
Blackwell Publishing Ltd.
Summary:
Imitation is the sincerest form of flattery -- even when it's artificial intelligence copying human behavior.
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Researchers have long known that mimicry from one person to another indicates positive intentions and emotions. A new study published in the current issue of Psychological Science finds that when artificial intelligence mimics us, we find it just as persuasive and likable.

Participants in the study listened to an argument given by an artificial agent that either mimicked the listeners' head movements at a four second delay or repeated the movements of another participant. Those listeners who were mimicked viewed their agents as more persuasive and likable than those who listened to agents that did not mimic them.

"In addition, participants interacting with mimicking agents on average did not turn their heads such that the agents was outside of their view," researchers Jeremy N. Bailenson and Nick Yee state. At times, those not being mimicked did turn their heads away. The researchers also found that although participants knew they were being spoken to be a nonhuman agent, most did not notice the mimicry.

The artificial or embodied agents consisted of a head and shoulders and came in both male and female forms/voices. They mimicked three dimensions of the participants head (pitch, yaw, and roll) and blinked randomly (as deemed by an algorithm based on human blinking) and exhibited lip movements driven by the amplitude of the recorded message. Along with this newfound knowledge that mimicry by a computer is persuasive like mimicry from person to person, the researchers leave us with a glimpse of what else technology has in store.

"Anyone who releases a digital representation of themselves to the outside word -- by posting a digital photograph, by leaving a cell phone recording of their voice -- is leaving a footprint of their identity that can be subtly absorbed by people with both good and bad intentions."

This study is published in the October issue of Psychological Science. The flagship journal of the American Psychological Society, Psychological Science publishes authoritative articles of interest across all of psychological science, including brain and behavior, clinical science, cognition, learning and memory, social psychology, and developmental psychology.

Jeremy N. Bailenson is an assistant professor in the department of Communications at Stanford University. Bailenson's main area of interest is the phenomenon of digital human representation, especially in the context of immersive virtual reality. He explores the manner in which people are able to represent themselves when the physical constraints of body and veridically-rendered behaviors are removed.


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The above post is reprinted from materials provided by Blackwell Publishing Ltd.. Note: Materials may be edited for content and length.


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Blackwell Publishing Ltd.. "When Computers Mimic Us, We Love What We Hear." ScienceDaily. ScienceDaily, 4 October 2005. <www.sciencedaily.com/releases/2005/10/051003233902.htm>.
Blackwell Publishing Ltd.. (2005, October 4). When Computers Mimic Us, We Love What We Hear. ScienceDaily. Retrieved July 28, 2015 from www.sciencedaily.com/releases/2005/10/051003233902.htm
Blackwell Publishing Ltd.. "When Computers Mimic Us, We Love What We Hear." ScienceDaily. www.sciencedaily.com/releases/2005/10/051003233902.htm (accessed July 28, 2015).

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