Featured Research

from universities, journals, and other organizations

How to keep kids engaged with educational games

Date:
July 15, 2013
Source:
North Carolina State University
Summary:
If you want teams of students to stay engaged while playing educational games, you might want them to switch seats pretty often. That's one finding from a pilot study that evaluated how well middle school students were able to pay attention to game-based learning tasks.

Screenshot of the Engage game.
Credit: Kristy Boyer

If you want teams of students to stay engaged while playing educational games, you might want them to switch seats pretty often. That's one finding from a pilot study that evaluated how well middle school students were able to pay attention to game-based learning tasks.

Students at a Raleigh, N.C., middle school were divided into two-person teams for the pilot study. Researchers from North Carolina State University then had each team test gaming concepts for an educational game called "Engage," which allows only one student at a time to control gameplay. The researchers were trying to determine how effective educational gaming tasks were at teaching computer science concepts, but were also monitoring how engaged each student was.

The researchers found that, for each team, the student actively performing the game tasks was much more likely to stay engaged -- but that the second student would often lose focus.

"This is a very useful finding, because we can use it to improve game design to better keep the attention of the 'navigator,' or second student," says Dr. Kristy Boyer, an assistant professor of computer science at NC State and co-author of a paper on the work. "For example, we could assign tasks to the navigator that are critical to team success and make sure that each student has an opportunity to take the controls during each gameplay session."

The pilot study is part of a larger effort by the researchers to develop a game-based curriculum that teaches middle school students about computer science principles ranging from programming and big data to encryption and security.

"We are doing this work to help ensure that Engage is a fun, effective learning environment, and to ensure that we can keep kids focused on the game itself," says Fernando Rodrνguez, a Ph.D. student at NC State who is lead author of the paper. "Keeping kids' attention is essential if we want them to learn."

The paper, "Informing the Design of a Game-Based Learning Environment for Computer Science: A Pilot Study on Engagement and Collaborative Dialogue," will be presented July 13 at the International Conference on Artificial Intelligence in Education in Memphis, Tenn. The paper was co-authored by Natalie Kerby, an undergraduate at NC State. The research was supported by the National Science Foundation.


Story Source:

The above story is based on materials provided by North Carolina State University. Note: Materials may be edited for content and length.


Cite This Page:

North Carolina State University. "How to keep kids engaged with educational games." ScienceDaily. ScienceDaily, 15 July 2013. <www.sciencedaily.com/releases/2013/07/130715105646.htm>.
North Carolina State University. (2013, July 15). How to keep kids engaged with educational games. ScienceDaily. Retrieved July 24, 2014 from www.sciencedaily.com/releases/2013/07/130715105646.htm
North Carolina State University. "How to keep kids engaged with educational games." ScienceDaily. www.sciencedaily.com/releases/2013/07/130715105646.htm (accessed July 24, 2014).

Share This




More Mind & Brain News

Thursday, July 24, 2014

Featured Research

from universities, journals, and other organizations


Featured Videos

from AP, Reuters, AFP, and other news services

Idaho Boy Helps Brother With Disabilities Complete Triathlon

Idaho Boy Helps Brother With Disabilities Complete Triathlon

Newsy (July 23, 2014) — An 8-year-old boy helped his younger brother, who has a rare genetic condition that's confined him to a wheelchair, finish a triathlon. Video provided by Newsy
Powered by NewsLook.com
Huge Schizophrenia Study Finds Dozens Of New Genetic Causes

Huge Schizophrenia Study Finds Dozens Of New Genetic Causes

Newsy (July 22, 2014) — The 83 new genetic markers could open dozens of new avenues for schizophrenia treatment research. Video provided by Newsy
Powered by NewsLook.com
Why Do People Believe We Only Use 10 Percent Of Our Brains?

Why Do People Believe We Only Use 10 Percent Of Our Brains?

Newsy (July 22, 2014) — The new sci-fi thriller "Lucy" is making people question whether we really use all our brainpower. But, as scientists have insisted for years, we do. Video provided by Newsy
Powered by NewsLook.com
Do Obese Women Have 'Food Learning Impairment'?

Do Obese Women Have 'Food Learning Impairment'?

Newsy (July 18, 2014) — Yale researchers tested 135 men and women, and it was only obese women who were deemed to have "impaired associative learning." Video provided by Newsy
Powered by NewsLook.com

Search ScienceDaily

Number of stories in archives: 140,361

Find with keyword(s):
 
Enter a keyword or phrase to search ScienceDaily for related topics and research stories.

Save/Print:
Share:  

Breaking News:
from the past week

In Other News

... from NewsDaily.com

Science News

Health News

Environment News

Technology News



Save/Print:
Share:  

Free Subscriptions


Get the latest science news with ScienceDaily's free email newsletters, updated daily and weekly. Or view hourly updated newsfeeds in your RSS reader:

Get Social & Mobile


Keep up to date with the latest news from ScienceDaily via social networks and mobile apps:

Have Feedback?


Tell us what you think of ScienceDaily -- we welcome both positive and negative comments. Have any problems using the site? Questions?
Mobile iPhone Android Web
Follow Facebook Twitter Google+
Subscribe RSS Feeds Email Newsletters
Latest Headlines Health & Medicine Mind & Brain Space & Time Matter & Energy Computers & Math Plants & Animals Earth & Climate Fossils & Ruins