Science News

... from universities, journals, and other research organizations

Nintendo Wii With A New Mission: Wiimote As An Interface Bridging Mind And Body

Mar. 9, 2008 — The Nintendo Wii is an immensely popular source of videogame entertainment, but more recently, it has been adapted for a number of different uses, such as a tool for physical therapy and as a form of exercise for geriatrics. New research from the University of Memphis has found another use: psychological experimentation. By integrating the Nintendo Wiimote with a laboratory computer, psychologist Rick Dale and his student collaborators were able to extract rich information about a person's reaching movements while they performed a learning task.


Share This:

The authors were interested in how the dynamic characteristics of arm movement change as people become better at a task. Data from the Wiimote permitted the researchers to demonstrate that body movements change systematically along with change in mental processing (in this case, learning). These results provide new evidence that cognition and action systems, still thought by many to be relatively separate subsystems in the human mind, are actually deeply intertwined.

"The Wiimote is in fact the perfect interface to perform these kinds of experiments," Dale remarked. "As the game itself is already designed to absorb a person's body into the videogame experience, we just have to hook the Wiimote into a lab computer, and we can enjoy the rich streaming data that videogames typically use, but this time track them in experiments."

Dale and his students continuously tracked the position and acceleration of participants' choices as they learned to match unfamiliar symbols into pairs. As people learned, their bodies reflected the confidence of that learning. Participants moved the Wiimote more quickly, more steadily, and also pressed on it more firmly as they became familiar with the symbols. While everyone knows that you get better at moving in tasks that require intricate movement (such as learning to use chopsticks), these results suggest that your body movements are related to learning other information as well.

Their results suggest that when the body accompanies more complex learning experiences in school or at work, it can richly reflect that underlying process of learning. The authors suggest that this idea may help adaptive computer interfaces and learning technologies extract information about a user or learner -- by paying close attention to their body dynamics.

The authors note that using the Wiimote now provides psychologists with a very affordable and immersive environment to study the relations between cognition and action. Existing technology to track three-dimensional movement typically costs many thousands of dollars, but the use of the Wiimote may provide an accessible and enjoyable alternative.

"One reason the Nintendo Wii is so wildly successful is that it integrates natural bodily movements with the mental processing involved in gaming," Dale notes, "our results offer further testament to this. Your body and your mind are really one system, naturally changing with each other in all our daily learning and other cognitive experiences."

Citation: Dale R, Roche J, Snyder K, McCall R (2008) Exploring Action Dynamics as an Index of Paired-Associate Learning. PLoS ONE 3(3): e1728. doi:10.1371/journal.pone.0001728 http://www.plosone.org/doi/pone.0001728

Share this story on Facebook, Twitter, and Google:

Other social bookmarking and sharing tools:

|

Story Source:

The above story is reprinted from materials provided by Public Library of Science, via EurekAlert!, a service of AAAS.

Note: Materials may be edited for content and length. For further information, please contact the source cited above.


APA

MLA

Note: If no author is given, the source is cited instead.

Search ScienceDaily

Number of stories in archives: 138,557

Find with keyword(s):
 
Enter a keyword or phrase to search ScienceDaily's archives for related news topics,
the latest news stories, reference articles, science videos, images, and books.

Recommend ScienceDaily on Facebook, Twitter, and Google:

Other social bookmarking and sharing services:

|

 
Interested in ad-free access? If you'd like to read ScienceDaily without ads, let us know!
  more breaking science news

Social Networks


Follow ScienceDaily on Facebook, Twitter,
and Google:

Recommend ScienceDaily on Facebook, Twitter, and Google +1:

Other social bookmarking and sharing tools:

|

Breaking News

... from NewsDaily.com

  • more science news

In Other News ...

  • more top news

Science Video News


Video Games For The Visually Impaired

Computer engineers developed a new computer game, called AudiOdyssey, for visually impaired persons. The game primarily focuses on sounds and. ...  > full story

Strange Science News

 

Free Subscriptions

... from ScienceDaily

Get the latest science news with our free email newsletters, updated daily and weekly. Or view hourly updated newsfeeds in your RSS reader:

Feedback

... we want to hear from you!

Tell us what you think of ScienceDaily -- we welcome both positive and negative comments. Have any problems using the site? Questions?

Post this page to your favorite social bookmarking site:
Include this item in your blog or web site:
Cite this article in your essay, paper, or report:
Email this page's link to a friend or colleague: