Featured Research

from universities, journals, and other organizations

Motion Capture Technology Takes A Leap Forward

Date:
June 4, 2009
Source:
Newcastle University
Summary:
A juggler and a conductor were among the artists who helped create a device which can retrieve dozens of different movement sequences in a matter of minutes. Motion capture tools are used by the performing arts for everything from live productions to creative screen-bound works, choreographic notation and archiving, but it is difficult to identify required sequences for a given project amid the mass of data these tools generate. A new prototype data retrieval tool makes selecting movement features or sequences much easier: the user 'sketches' the required movement with a mouse or pen and this triggers a search for a similar sequence.

AMUC motion capture traces of a kobudM movement.
Credit: Copyright Culture Lab, Newcastle University

A juggler and a conductor were among the artists who helped create a device which can retrieve dozens of different movement sequences in a matter of minutes.

Related Articles


Motion capture tools are used by the performing arts for everything from live productions to creative screen-bound works, choreographic notation and archiving, but it is difficult to identify required sequences for a given project amid the mass of data these tools generate.

Led by principal investigator Sally Jane Norman, director of Newcastle University's Culture Lab (http://culturelab.ncl.ac.uk/amuc/), researchers have come up with a prototype data retrieval tool which makes selecting movement features or sequences much easier: the user 'sketches' the required movement with a mouse or pen and this triggers a search for a similar sequence.

Details of the research are being published online in the Royal Society journal Philosophical Transactions of the Royal Society A.

"Capturing human movement data theoretically interests a variety of people, but its actual usefulness depends on how effectively data retrieval and analysis can be performed," explained Dr Norman.  "This development opens up far more cross-sector opportunities, making human motion capture a rich area of interdisciplinary investigation twenty years after the animation industry first teamed up with biomechanics experts."

As performing artists can accurately reproduce complex gestures and adopt novel creative approaches, they are ideal test subjects for developers tracking human movement.

Motion capture works across many disciplines, with artistic performance skills combined with research from sectors such as biomechanics, sensor development and information processing.

In addition to the biomedical sector, where movement is monitored for diagnostic or corrective purposes, motion capture libraries are increasingly being used by the cinematographic and games industries, and in education, advertising, training manuals and simulators.


Story Source:

The above story is based on materials provided by Newcastle University. Note: Materials may be edited for content and length.


Cite This Page:

Newcastle University. "Motion Capture Technology Takes A Leap Forward." ScienceDaily. ScienceDaily, 4 June 2009. <www.sciencedaily.com/releases/2009/06/090602083356.htm>.
Newcastle University. (2009, June 4). Motion Capture Technology Takes A Leap Forward. ScienceDaily. Retrieved October 25, 2014 from www.sciencedaily.com/releases/2009/06/090602083356.htm
Newcastle University. "Motion Capture Technology Takes A Leap Forward." ScienceDaily. www.sciencedaily.com/releases/2009/06/090602083356.htm (accessed October 25, 2014).

Share This



More Computers & Math News

Saturday, October 25, 2014

Featured Research

from universities, journals, and other organizations


Featured Videos

from AP, Reuters, AFP, and other news services

Real-Life Transformer Robot Walks, Then Folds Into a Car

Real-Life Transformer Robot Walks, Then Folds Into a Car

Buzz60 (Oct. 24, 2014) — Brave Robotics and Asratec teamed with original Transformers toy company Tomy to create a functional 5-foot-tall humanoid robot that can march and fold itself into a 3-foot-long sports car. Jen Markham has the story. Video provided by Buzz60
Powered by NewsLook.com
Microsoft Riding High On Strong Surface, Cloud Performance

Microsoft Riding High On Strong Surface, Cloud Performance

Newsy (Oct. 24, 2014) — Microsoft's Q3 earnings showed its tablets and cloud services are really hitting their stride. Video provided by Newsy
Powered by NewsLook.com
The Best Apps to Organize Your Life

The Best Apps to Organize Your Life

Buzz60 (Oct. 23, 2014) — Need help organizing your bills, schedules and other things? Ko Im (@konakafe) has the best apps to help you stay on top of it all! Video provided by Buzz60
Powered by NewsLook.com
Nike And Apple Team Up To Create Wearable ... Something

Nike And Apple Team Up To Create Wearable ... Something

Newsy (Oct. 23, 2014) — For those looking for wearable tech that's significantly less nerdy than Google Glass, Nike CEO Mark Parker says don't worry, It's on the way. Video provided by Newsy
Powered by NewsLook.com

Search ScienceDaily

Number of stories in archives: 140,361

Find with keyword(s):
 
Enter a keyword or phrase to search ScienceDaily for related topics and research stories.

Save/Print:
Share:  

Breaking News:

Strange & Offbeat Stories

 

Space & Time

Matter & Energy

Computers & Math

In Other News

... from NewsDaily.com

Science News

Health News

Environment News

Technology News



Save/Print:
Share:  

Free Subscriptions


Get the latest science news with ScienceDaily's free email newsletters, updated daily and weekly. Or view hourly updated newsfeeds in your RSS reader:

Get Social & Mobile


Keep up to date with the latest news from ScienceDaily via social networks and mobile apps:

Have Feedback?


Tell us what you think of ScienceDaily -- we welcome both positive and negative comments. Have any problems using the site? Questions?
Mobile iPhone Android Web
Follow Facebook Twitter Google+
Subscribe RSS Feeds Email Newsletters
Latest Headlines Health & Medicine Mind & Brain Space & Time Matter & Energy Computers & Math Plants & Animals Earth & Climate Fossils & Ruins