
Human-Like Opponents Lead to More Aggression in Video Game Players
Video games that pit players
against human-looking
characters may be more
likely to provoke violent
thoughts and words than
... > full story

Bonding With Your Virtual Self May Alter Your Actual Perceptions
When people create and
modify their virtual reality
avatars, the hardships faced
by their alter egos can
influence how they perceive
... > full story

Researchers Successfully Treat Autism in Infants: Playing Games That Infants Prefer Can Lessen Severity of Symptoms
Most infants respond to a
game of peek-a-boo with
smiles at the very least,
and, for those who find the
activity particularly
... > full story

Lazy Eye Disorder Treated With Video Game Tetris
Scientists have used the
popular puzzle video game
Tetris in an innovative
approach to treat adult
amblyopia, commonly known as
"lazy eye." By distributing
... > full story
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New Study Recommends Using Active Videogaming ('exergaming') to Improve Children's Health
May 17, 2013 Levels of physical inactivity and obesity are very high in children, with fewer than 50 percent of primary school-aged boys and fewer than 28 percent of girls meeting the minimum levels of physical ... > full story -
Common Myths About Digital Piracy Busted
May 14, 2013 The results of a large-scale, analysis of BitTorrent file-sharing of computer games, focusing on using open methodologies, bust some of the common myths about digital ... > full story -
Optimal Workout Partner Encourages Less to Motivate More
May 7, 2013 The best workout partner may be one who understands that silence is golden, according to a new ... > full story -
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Cyberbullying Rampant Among High School Students: Nearly One-Third of Youths Also Report Playing Video/computer Games for More Than 3 Hours a Day
May 5, 2013 Step into a class of 30 high school students and look around. Five of them have been victims of electronic bullying in the past year. What's more, 10 of those students spend three or more hours on an ... > full story -
Violent Video Games Have Lower Effects on Highly-Exposed Teens
May 3, 2013 Teenagers who are highly exposed to violent video games —- three or more hours per day -— show blunted physical and psychological responses to playing a violent game, reports a new ... > full story -
Gamers Recognize College Football Players in Video Games
May 1, 2013 Paying college athletes is a contentious issue and the subject of a lawsuit challenging the use of their likenesses in video games. A new study found that many video gamers recognize athletes in the ... > full story -
Leadership Emerges Spontaneously During Games
April 29, 2013 Video game and augmented-reality game players can spontaneously build virtual teams and leadership structures without special tools or guidance, according to ... > full story -
Weight Loss Programs Via Virtual Reality
April 26, 2013 There are many barriers that can interfere with weight loss. For those attending face-to-face weight loss programs, barriers can include travel, conflict with work and home, need for childcare, and ... > full story -
Hologram-Like 3-D Brain Helps Researchers Decode Migraine Pain
April 18, 2013 Wielding a joystick and wearing special glasses, a pain researcher rotates and slices apart a large, colorful, 3-D brain floating in space before ... > full story -
'Big Data’ Algorithm Used to Customize Video Game Difficulty
April 18, 2013 Researchers have developed a computational model that can predict video game players’ in-game performance and provide a corresponding challenge they can beat, leading to quicker mastery of new ... > full story
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