Video Games News
May 29, 2015

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May 29, 2015

May 14, 2015 — New theories on game intelligence could change the world of team sports forever. Game intelligence is not necessarily something you are born with but something you can learn, according to new ... read more

Apr. 21, 2015 — Artificial intelligence, virtual worlds and interaction with video games, are the elements of a new therapy designed to help people who have had a stroke and children with cerebral palsy to recover ... read more

User Creativity Made YouTube the World’s Biggest Music Service

Apr. 22, 2015 — Music is the most popular YouTube content by several measures, including video views and search activity. The world’s first academic study on YouTube music consumption shows that one reason for its ... read more

Video Games in Care Homes: Connecting Older Adults, or Exposing Age-Related Vulnerability?

Apr. 20, 2015 — Introducing video games as a means of bringing older adults in long-term care together may not always be an easy task, according to new research. Offering stimulating and accessible leisure ... read more

Apr. 1, 2015 — This is the 18th year that a mathematician has published his model's projections of how the standings should look at the end of the regular ... read more

Mar. 19, 2015 — Since Quantum Games came online as a citizen science project to help scientists develop a quantum computer, the game has been played 400,000 times, making it possible for researchers to discover a ... read more

Predicting Human Crowds With Statistical Physics

Feb. 27, 2015 — A general law of how pedestrians interact in a crowd can be used to create realistic crowds in virtual reality games and to make public spaces ... read more

Virtual Patient: Avatar Shows Emotions as He Talks to Med Students

Feb. 25, 2015 — The avatars in the Virtual Patient Project give medical students life-like practice in interviewing patients, delving into health histories and narrowing possible diagnoses. These avatars were ... read more

Feb. 19, 2015 — A new report on how teachers use video games in classrooms identifies features they find most useful to track student learning, as well as gaps where better tools could help link games more closely ... read more

Feb. 2, 2015 — Modern IT has the potential to make fitness training more varied for people with physical limitations. But what exactly is required? Researchers put this question to thalidomide victims, and ... read more

Jan. 26, 2015 — Oculus Rift, a gaming headset, can help teach nurses how to communicate better, researchers suggest. The Oculus Rift headset gives your body and your mind the powerful experience of being in a ... read more

Complex Environments Push 'Brain' Evolution

Jan. 29, 2015 — Little animations trying to master a computer game are teaching neuroscience researchers how the brain evolves when faced with difficult tasks. Neuroscientists have programmed animated critters that ... read more

School Failure Linked to Higher Use of Computers at Home, Spanish Study Shows

Jan. 29, 2015 — Researchers have analyzed the use of information and communication technologies (ICTs) by secondary school students, by using a sample of 5,538 students. The study, based on surveys taken in the ... read more

Experts Call for a Rethink on Guidelines About Children's Screen Time

Jan. 21, 2015 — The amount of time children spend using screens, such as televisions and computers, on a daily basis exceeds recommended guidelines, according to research. These guidelines were drawn up at a time ... read more

Teen Girls Report Less Sexual Victimization After Virtual Reality Assertiveness Training

Jan. 21, 2015 — Teen girls were less likely to report being sexually victimized after learning to assertively resist unwanted sexual overtures and practicing resistance in a realistic virtual environment, a new ... read more

Jan. 12, 2015 — Researchers have developed a way to measure upper extremity movement in patients with muscular dystrophy using interactive video game technology. Their hope is to expand inclusion criteria for ... read more

People Conform to the Norm -- Even If the Norm Is a Computer

Jan. 14, 2015 — Often enough, it is human nature to conform. This tendency makes us follow the lead of computers, even if the machines give us the wrong advice. This is the finding of a study that investigates how ... read more

Jan. 12, 2015 — Researchers have demonstrated the potential of a virtual supermarket cognitive training game as a screening tool for patients with mild cognitive impairment (MCI) among a sample of older adults. MCI ... read more

Jan. 8, 2015 — For over a half-century, games have been test beds for new ideas in Artificial Intelligence and the resulting successes have marked significant milestones: Deep Blue defeated Kasparov in chess, and ... read more

Are Video Gaming Systems a Safe Christmas Present?

Dec. 16, 2014 — Nintendo video gaming systems are common Christmas presents, but how safe are they? Early reports included seizures (dubbed "Nintendo epilepsy") and two cases of Nintendo related ... read more

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