
'Game-Powered Machine Learning' Opens Door to Google for Music
Engineers have shown that a
computer can be taught to
automatically label every
song on the Internet using
sets of examples provided by
unpaid music fans. The
... > full story

Video Games Can Teach How to Shoot Guns More Accurately and Aim for the Head
Just 20 minutes of playing a
violent shooting video game
made players more accurate
when firing a realistic gun
at a mannequin -- and more l ... > full story

Action Videogames Change Brains, Improve Visual Attention
Playing an action videogame,
even for a relatively short
time, causes differences in
brain activity and
improvements in visual
attention, a new study
... > full story

Game of Go: A Complex Network
Could computers ever beat
the best 'go' players?
Although unthinkable at this
stage, this could soon
become possible, thanks to
theorists. For the first
time, scientists have
... > full story
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Educational Games to Train Middle Schoolers' Attention, Empathy
May 21, 2012 Two years ago, at a meeting on science and education, experts challenged video game manufacturers to develop games that emphasize kindness and compassion instead of violence and ... > full story -
Cyber Partners Help You Go the Distance
May 16, 2012 A competent, virtual exercise partner can boost motivation and improve team performance. A new study, testing the benefits of a virtual exercise partner, shows that the presence of a moderately more ... > full story -
Kids With Cerebral Palsy May Benefit from Video Game Play
May 7, 2012 Like their healthy peers, children with disabilities may spend too much time in front of a video screen. For children with cerebral palsy (CP), this leads to an even greater risk of being overweight ... > full story -
Can Video Games Promote Healthier Aging?
April 23, 2012 Video-game technology is proving to be a valuable tool for helping people of all ages improve lifestyle and health habits and manage disease. New research is showing that exergames have significant ... > full story -
To Teach Kids Math, Researcher Devises ‘brain Games’
April 12, 2012 The world often breaks down into numbers and regular patterns that form predictable cycles. And the sooner children can inherently grasp these patterns, the more confident and comfortable they will ... > full story -
Link Between Violent Computer Games and Aggressiveness Questioned
April 2, 2012 There is a long-lasting and at times intense debate about the possible link between violent computer games and aggressiveness. Researchers are now questioning the entire basis of the discussion. ... > full story -
Using Virtual Worlds to 'Soft Control' People's Movements in the Real One
March 16, 2012 Computer science researchers have developed a way to exert limited control on how people move, pushing them out of their regular travel patterns. The key: tapping into some of their cell phone ... > full story -
Players Get More Pleasure from Motion-Based Video Games
March 7, 2012 The newest motion-based video games — which are more interactive than standard video game systems with gamepads — are more realistic, give a greater sense of “being there” and ... > full story -
New Direction for Game Controllers: Prototypes Tug at Thumb Tips to Enhance Video Gaming
March 5, 2012 University of Utah engineers designed a new kind of video game controller that not only vibrates like existing devices, but pulls and stretches the thumb tips in different directions to simulate the ... > full story -
Video Games Depict Religion as Violent, Problematized, Study Shows
February 27, 2012 Many newer-generation video games equate religion with violence in the game narratives, new research ... > full story
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