Video Games News
February 10, 2016

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updated 3:18pm EST

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February 10, 2016

Super Mario Gets Social Intelligence

Feb. 2, 2016 — Computer scientists help the popular jump ‘n’ run game figures learn to observe, collaborate – and even switch ... read more

Game Changing Innovation Is Rooted in Diverse Experiences and Knowledge

Jan. 28, 2016 — What spurs creativity? A sociologist studied the teams behind 12,422 video games released worldwide from 1979, when the gaming industry started, to 2009, and found the most innovative teams were ... read more

Using Artificial Intelligence and Evolution to Take Gaming to the Next Level

Jan. 25, 2016 — You have a new video game and have spent weeks trying to defend yourself against your arch enemy. You finally found his weakness and how to stop him, and are joyfully exacting revenge. But one day ... read more

Gaming Advances Swedish Teenagers’ English Writing Skills

Jan. 21, 2016 — A new study reveals that there are positive relations between gaming and English writing skills. The study focused on essays that students wrote in 9th grade as part of the national test in English. ... read more

What Should Be the Role of Computer Games in Education?

Jan. 12, 2016 — Game advocates are calling for a sweeping transformation of conventional education to replace traditional curricula with game-based instruction. But what do researchers have to say about this idea ... read more

Game Apps Underestimate the Motor Skills of Young Children

Jan. 4, 2016 — Most interactive games for tablets aimed at children between two and five years of age do not exploit the full range of their motor skills, new research ... read more

What's in a Name? More Than You Think...

Nov. 17, 2015 — What’s in a name? In the case of the usernames of video gamers, a remarkable amount of information about their real world personalities, according to research by psychologists. Analysis of ... read more

What's the Best Time to Launch a Video Game?

Nov. 11, 2015 — Research offers new insight into the strategies companies should use to maximize sales of their games. The study looked at sales for games of the PS3, Xbox 360, and Wii, the generation of consoles ... read more

Nov. 10, 2015 — Can you imagine burning your fingertips or feel that ice freezes your hand as you interact with a program of virtual reality? Researchers have now created a pair of gloves with an interface that ... read more

Robots for Future Human Missions to Mars

Oct. 28, 2015 — Scientists have developed a communication solution that can allow orbiting space station in outer space to maintain uninterrupted contact with robots working on the surface of a planet. The ... read more

Simulator of Human Behavior Advances Research

Oct. 27, 2015 — A Spanish research team is investigating how to build a system that recreates human behavior. This technology could be applied to anticipate behavior in socioeconomic crises, create more human-like ... read more

Players Object to Extreme Physique of Video Game Characters

Oct. 2, 2015 — A researcher surveyed video game players about their views of characters with unrealistic bodies and found that they objected to the exaggerated and highly sexualized physiques in the ... read more

What Types of Video Games Improve Brain Function?

Oct. 1, 2015 — From 'brain games' designed to enhance mental fitness, to games used to improve real-world problems, to games created purely to entertain, today's video games can have a variety of ... read more

Cheaters Sometimes Prosper on Facebook

Sep. 29, 2015 — What does it mean to cheat in a Facebook game like FarmVille? Is it any different from breaking the rules in a traditional videogame like World of Warcraft? New research shows that players often ... read more

Player's Performance in Video Games Can Steer Attitudes About Brands

Sep. 29, 2015 — A company's brand may crash and burn if video game players perform poorly when they use branded products as part of the game, according to a team of ... read more

Video Game Warnings Fall Far Short in Rating Tobacco Content

Sep. 14, 2015 — Video games are not adequately rated for tobacco content, according to a new study that found video gamers are being widely exposed to tobacco ... read more

Artificial Intelligence Authors Crowdsourced Interactive Fiction

Sep. 2, 2015 — Researchers have developed a new artificially intelligent system that crowdsources plots for interactive stories, which are popular in video games and let players choose different branching story ... read more

Research Reveals Link Between Age and Opinions About Video Games

Aug. 19, 2015 — A new study analyzes the opinions of 109 clinicians asking them whether video games are a problem for society. The older the clinician, the more likely they are to think playing video games leads to ... read more

Link Confirmed Between Playing Violent Video Games, Aggression

Aug. 13, 2015 — Violent video game play is linked to increased aggression in players but insufficient evidence exists about whether the link extends to criminal violence or delinquency, according to a new ... read more

Concern Over Claims About How Technology Affects Young Brains

Aug. 12, 2015 — Claims that intense use of the internet and computer games can harm the adolescent brain are not backed by current scientific evidence, warn experts in a new ... read more

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