Science News
from research organizations

Videogames against malaria: Learn through playing

Date:
April 25, 2016
Source:
Universidad Politécnica de Madrid
Summary:
A malaria "Candy Crush" to research new diagnostic tools involving citizen participation has been developed by researchers. Called MalariaSpot Bubbles, the video game not only allows players to learn, but also to participate in the research of new tools for collaborative diagnosis online.
Share:
FULL STORY

Shoot bubbles while helping research against malaria? It is possible with MalariaSpot Bubbles, an online game that launches on April 25, World Malaria Day. Players analyze digitalized images of parasites to differentiate between the five species that cause malaria. They do it while having fun shooting at mosquitoes and bubbles. It is an application to learning through play and to contribute to the research of new diagnosis methods. MalariaSpot Bubbles has been developed by researchers of the Biomedical Imaging Technologies Group at the Technical University of Madrid -- International Excellence Campus Moncloa.

MalariaSpot Bubbles is an educational tool to research how young students acquire skills through gaming. During World Malaria Day thousands of students will participate in "Olympic Malaria Videogames" playing MalariaSpot Bubbles, a video game that uses images of digitized blood samples. During this day school teams will compete to become the best virtual hunters of malaria parasites.

"Digital natives around the world spend millions of hours a day playing video games. MalariaSpot Bubbles is an experiment to explore this potential as a new solution to global health problems" says Daniel Cuadrado, MalariaSpot developer and researcher at the Technical University of Madrid.

MalariaSpot Bubbles not only allow players to learn, but also to participate in the research of new tools for collaborative diagnosis online. Malaria is diagnosed by observing a blood smear with a microscope and looking for parasites. Part of the diagnostic protocol is to identify which of the five different species that cause malaria is present in the blood. "This is especially important to provide the proper treatment to the patients," says María Linares, researcher at Hospital 12 de Octubre and MalariaSpot biomedical specialist. The aim of MalariaSpot Bubbles is to research if remote diagnosis could be performed collectively by non experts, expanding the concept initiated four years ago with the first version of the game MalariaSpot. This project has been recently featured in the prestigious medical journal The Lancet.

MalariaSpot Bubbles has been developed by a team led by Dr. Miguel Luengo-Oroz, researcher at the Technical University of Madrid -- International Excellence Campus Moncloa, and Ashoka fellow. This project is possible thank to the collaboration of several entities: Renta Corporación Foundation, the Technology for Human Development Innovation Center in the Technical University (itdUPM), the Biomedical Research Networking Center in Bioengineering, Biomaterials and Nanomedicine (CIBER-BBN), Barcelona Institute for Global Health (ISGlobal), Manhiça Health Research Centre (CISM) and the Institute of Health Carlos III (ISCIII). The project is hosted using Amazon Web Services.


Story Source:

Materials provided by Universidad Politécnica de Madrid. Note: Content may be edited for style and length.


Cite This Page:

Universidad Politécnica de Madrid. "Videogames against malaria: Learn through playing." ScienceDaily. ScienceDaily, 25 April 2016. <www.sciencedaily.com/releases/2016/04/160425095546.htm>.
Universidad Politécnica de Madrid. (2016, April 25). Videogames against malaria: Learn through playing. ScienceDaily. Retrieved May 23, 2017 from www.sciencedaily.com/releases/2016/04/160425095546.htm
Universidad Politécnica de Madrid. "Videogames against malaria: Learn through playing." ScienceDaily. www.sciencedaily.com/releases/2016/04/160425095546.htm (accessed May 23, 2017).

RELATED STORIES