Computer Graphics News
May 6, 2015

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May 6, 2015

User Creativity Made YouTube the World’s Biggest Music Service

Apr. 22, 2015 — Music is the most popular YouTube content by several measures, including video views and search activity. The world’s first academic study on YouTube music consumption shows that one reason for its ... read more

Apr. 21, 2015 — Artificial intelligence, virtual worlds and interaction with video games, are the elements of a new therapy designed to help people who have had a stroke and children with cerebral palsy to recover ... read more

Video Games in Care Homes: Connecting Older Adults, or Exposing Age-Related Vulnerability?

Apr. 20, 2015 — Introducing video games as a means of bringing older adults in long-term care together may not always be an easy task, according to new research. Offering stimulating and accessible leisure ... read more

Devices or Divisive: Mobile Technology in the Classroom

Apr. 17, 2015 — Little is known about what teachers think about how mobile technology in the classroom will affect the development of students' non-cognitive skills, such as empathy, self-control, problem ... read more

Apr. 15, 2015 — A method for printing memory circuits directly, e.g. onto consumer packaging, has been developed by researchers. Because the required production technology is quite simple, no major investments are ... read more

Apr. 13, 2015 — Imagine your computer screen could change shape. Imagine if that screen could spring to life at the touch of a fingertip, translating numbers and trends into shapes and gradients you can reach out ... read more

Apr. 13, 2015 — Researchers can demonstrate that on some standard computer-vision tasks, short programs -- less than 50 lines long -- written in a probabilistic programming language are competitive with conventional ... read more

Social Consequences of Digital Inequality

Apr. 9, 2015 — Digital inequalities, defined broadly in terms of people’s internet usage, skills and self-perceptions, should be considered as important as the ‘traditional axes of inequality’ with which we ... read more

Apr. 2, 2015 — Researchers have collaborated in the study of the movement of charges over interfaces of semiconductor materials. The group noticed a new kind of transport phenomenon for charges. In the phenomenon, ... read more

Apr. 1, 2015 — The name sounds like something Marvin the Martian might have built, but the 'nanomechanical plasmonic phase modulator' is not a doomsday device. The innovation harnesses tiny electron waves ... read more

Poor Behavior Linked to Time Spent Playing Video Games, Not the Games Played

Mar. 31, 2015 — Children who play video games for more than three hours a day are more likely to be hyperactive, get involved in fights and not be interested in school, says a new study. It examined the effects of ... read more

Mar. 30, 2015 — New technology could result in optical switches with sub-square-micron footprints, potentially allowing densely packed switching fabrics on a ... read more

Mar. 26, 2015 — Scientists have been working with marine conservation groups to develop better techniques for studying the seabed which is vital for marine conservation and fisheries ... read more

Mar. 25, 2015 — Most people are familiar with the fictional world of "Star Trek," in which the characters can use a holodeck to create and interact with virtual worlds. It is possible to recreate a similar ... read more

Mar. 24, 2015 — The Square Kilometer Array, a radio telescope planned for Africa and Australia, will have an unprecedented ability to deliver data -- lots of data points, with lots of details -- on the location and ... read more

Mar. 16, 2015 — Researchers have demonstrated the first-ever recording of optically encoded audio onto a non-magnetic plasmonic nanostructure, opening the door to multiple uses in informational processing and ... read more

Why Super Mario Runs from Left to Right: People Prefer It

Mar. 13, 2015 — There may be a fundamental bias in the way people prefer to see moving items depicted in pictures, according to research. An analysis of photos of people and objects in motion revealed a common ... read more

In Pursuit of the Perfectly Animated Cloud of Smoke: Simulations More Realistic Than Ever

Mar. 12, 2015 — Simulations of impressive landscapes and alien creatures have become commonplace, especially in fantasy and science fiction films. But simulations are also appearing in ever more medical and ... read more

Mar. 12, 2015 — A newly developed user interface, the “i-Mouse,” in the K-Glass 2 tracks the user’s gaze and connects the device to the Internet through blinking eyes such as winks. This low-power interface ... read more

New Model of Cybercrime Factors in Perishability of Stolen Data

Mar. 10, 2015 — A new model examining cybercrimes adds an important way of examining the perishable value of stolen data so policy makers can plan against future hacks like the recent Anthem data breach, according ... read more

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