Featured Research

from universities, journals, and other organizations

Video games could provide venue for exploring sustainability concepts

Date:
July 1, 2014
Source:
Oregon State University
Summary:
Video games have the potential to educate the public and encourage development of creative solutions to social, economic and environmental problems related to global sustainability issues such as pollution, drought or climate change. "Video games encourage creative and strategic thinking, which could help people make sense of complex problems," said one author.

Could playing video games help people understand and address global sustainability issues such as pollution, drought or climate change? At least two researchers believe so, outlining their argument in a concept paper published in the journal First Monday.

Video games have the potential to educate the public and encourage development of creative solutions to social, economic and environmental problems, said Oregon State University's Shawna Kelly, one of the two authors of the article.

"Video games encourage creative and strategic thinking, which could help people make sense of complex problems," said Kelly, who teaches new media communications in the School of Arts and Communication at Oregon State's College of Liberal Arts.

"Entertainment has always been a space for exposing people to new ideas. Using video games, it's possible to introduce sustainability concepts to the mass public in a way that's not pedantic, that's not educational," Kelly said. "Instead, it could be fun and it could be challenging."

Kelly wrote the paper with Bonnie Nardi, an anthropologist with University of California, Irvine's Department of Informatics, who studies sustainability, collapse-preparedness and information technology.

Kelly and Nardi identified four key areas in which video games could support sustainable practices. The areas are:

  • Shift away from growth as the end goal of a game. Uncontrollable growth is unsustainable and asks little of players' imaginations.
  • Emphasize scavenging instead of combat to collect resources. Encourage players to interact with their environment in creative ways instead of simply looking for targets.
  • Offer complex avenues for social interaction. Move beyond "us versus them" and focus on other types of social collaborations.
  • Encourage strategizing with resources such as scenarios that incorporate long-term consequences and interdependencies of resource use.

Some video games already are using some of the elements Kelly and Nardi recommend. Economics-based games such as "EVE Online" challenge players to strategize between their short-term personal resource demands and the long-term needs of a larger group of players, their corporation. "DayZ" is a combat simulation game that requires players to scavenge for resources and work with other players, deciding on their own which players are friends and which are enemies.

Those are the kinds of game mechanics that make video games fun and challenging, but those mechanics also could be used to encourage players to think about real problems related to sustainability, Kelly said.

The culture of video gaming rewards people for solving problems and coming up with unique solutions. There is a common interest and connection among players, and knowledge is easily shared via game-specific wikis, message boards, instant messaging and more, Kelly pointed out.

"There's a huge set of people out there who love to problem-solve," she said. "Why not harness that power that is already there?"

That doesn't mean someone should go out and develop "The Sustainability Game," Kelly said. While video games have proven to be a good educational tool, there is a sense that those who play video games for entertainment don't want forced educational components, she said.

"The attitude is 'don't make me learn something,' " Kelly said. "Instead, make the problems accessible to the gaming community and see what emerges."


Story Source:

The above story is based on materials provided by Oregon State University. Note: Materials may be edited for content and length.


Journal Reference:

  1. Shawna Kelly, Bonnie Nardi. Playing with sustainability: Using video games to simulate futures of scarcity. First Monday, 2014; 19 (5) DOI: 10.5210/fm.v19i5.5259

Cite This Page:

Oregon State University. "Video games could provide venue for exploring sustainability concepts." ScienceDaily. ScienceDaily, 1 July 2014. <www.sciencedaily.com/releases/2014/07/140701142941.htm>.
Oregon State University. (2014, July 1). Video games could provide venue for exploring sustainability concepts. ScienceDaily. Retrieved October 22, 2014 from www.sciencedaily.com/releases/2014/07/140701142941.htm
Oregon State University. "Video games could provide venue for exploring sustainability concepts." ScienceDaily. www.sciencedaily.com/releases/2014/07/140701142941.htm (accessed October 22, 2014).

Share This



More Computers & Math News

Wednesday, October 22, 2014

Featured Research

from universities, journals, and other organizations


Featured Videos

from AP, Reuters, AFP, and other news services

Internet of Things Aims to Smarten Your Life

Internet of Things Aims to Smarten Your Life

AP (Oct. 22, 2014) — As more and more Bluetooth-enabled devices are reaching consumers, developers are busy connecting them together as part of the Internet of Things. (Oct. 22) Video provided by AP
Powered by NewsLook.com
Thanks, Marty McFly! Hoverboards Could Be Coming In 2015

Thanks, Marty McFly! Hoverboards Could Be Coming In 2015

Newsy (Oct. 21, 2014) — If you've ever watched "Back to the Future Part II" and wanted to get your hands on a hoverboard, well, you might soon be in luck. Video provided by Newsy
Powered by NewsLook.com
Robots to Fly Planes Where Humans Can't

Robots to Fly Planes Where Humans Can't

Reuters - Innovations Video Online (Oct. 21, 2014) — Researchers in South Korea are developing a robotic pilot that could potentially replace humans in the cockpit. Unlike drones and autopilot programs which are configured for specific aircraft, the robots' humanoid design will allow it to fly any type of plane with no additional sensors. Ben Gruber reports. Video provided by Reuters
Powered by NewsLook.com
Japanese Scientists Unveil Floating 3D Projection

Japanese Scientists Unveil Floating 3D Projection

Reuters - Innovations Video Online (Oct. 20, 2014) — Scientists in Tokyo have demonstrated what they say is the world's first 3D projection that floats in mid air. A laser that fires a pulse up to a thousand times a second superheats molecules in the air, creating a spark which can be guided to certain points in the air to shape what the human eye perceives as an image. Matthew Stock reports. Video provided by Reuters
Powered by NewsLook.com

Search ScienceDaily

Number of stories in archives: 140,361

Find with keyword(s):
 
Enter a keyword or phrase to search ScienceDaily for related topics and research stories.

Save/Print:
Share:  

Breaking News:

Strange & Offbeat Stories

 

Space & Time

Matter & Energy

Computers & Math

In Other News

... from NewsDaily.com

Science News

Health News

Environment News

Technology News



Save/Print:
Share:  

Free Subscriptions


Get the latest science news with ScienceDaily's free email newsletters, updated daily and weekly. Or view hourly updated newsfeeds in your RSS reader:

Get Social & Mobile


Keep up to date with the latest news from ScienceDaily via social networks and mobile apps:

Have Feedback?


Tell us what you think of ScienceDaily -- we welcome both positive and negative comments. Have any problems using the site? Questions?
Mobile iPhone Android Web
Follow Facebook Twitter Google+
Subscribe RSS Feeds Email Newsletters
Latest Headlines Health & Medicine Mind & Brain Space & Time Matter & Energy Computers & Math Plants & Animals Earth & Climate Fossils & Ruins